Sketch Fundamentals

Sketch App Fundamentals

What will you learn?

Master how to use Sketch's tools and collaborate in real-time with your team members. Learn how to create a Design System that will allow you to scale your designs across multiple projects without having to recreate everything from scratch.

Also, learn how user interface and user experience design can be used together in order to create amazing mobile apps using Sketch.

We teach you all about prototyping as well, so that you'll know exactly what steps are involved when creating an interactive prototype of your application or website using this software tool - no more guesswork!


You can download the PDF workbook file of the Sketch Fundamentals and take a deep look at all of the various app development topics that we’re going to cover.

Introduction to Sketch application

Learning new software can be tough, especially when you're trying to get a job done quickly while under pressure. We've all been there before - we need a new skill NOW!

Sketch is one of the most popular design tools out there, and for good reason - its easy to use interface allows anyone who has used Photoshop or Illustrator in the past to pick up on the basics pretty quickly.

But even if you are familiar with other Adobe products, learning Sketch takes time and practice; like any other program it requires dedication and patience. It doesn't help that every tutorial online uses different terminology than what your boss might expect from you at work either...


  •   Overview

  • Sketch Mac App

  • Apple's Human Interface Guidelines

  • Apple's Downloadable Design Libraries for iOS, macOS, watchOS

  • Apple's SF Symbols

  •   Collaboration

  • Sharing Documents

  • Real-time Collaboration

  •   Designing

  • The Interface

  • Layer Basics

  • Shapes

  • Vector Editing

  • Text

  • Images

  • Data

  • Styling

  • Symbols

  • Libraries

  • Shortcuts

  • Document Settings

  • Templates

  • Assistants

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